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Posts archive for: July, 2008
  • Time to Come Back, Big Bob?

    There's nothing like trawling the web for your own past sins. Here's a humour page that must be a decade old, but features art by Steve and words by Steve & Pete (the mysterious Denton Brother number 3):

    Big Bob

    As for me, I used to have it in for the BBC:

    Time To Go

    (That was Steve on ani-GIF duties.)

    I went through a phase of being a Linux journalist. I even got paid and everything! Although I haven't really done any of this for a couple of years now, it's nice to see some of my old writing is still around, for example:

    http://www.linuxformat.co.uk/pdfs/download.php?PDF=LXF66.rev_linspire.pdf

    And someone somewhere is even using a quote from me to promote their book:

    http://oreilly.com/catalog/9780596004101/

    It can truly be said that cyberspace has made us all immortal....

  • Sticky Wiki

    As I am sure I don't need to tell you, a great way of killing time at your employer's expense is to browse Wikipedia.

    However, this massive database of trivia is not all-encompassing, because Massacre for Boys is but a "page not found".

    There is a link to Walking Wounded from the Eagles Awards page but so far no one has done anything with it so there's nothing to see at:

    Walking Wounded on Wikipedia

    Clearly modesty (also, house rules) forbids me from creating the page myself, but if anyone else would like do it I'd be more than delighted. If you do decide to do the sum total of human knowledge a favour and add some info here, why not make it more interesting by working in a song title or two into the text?

    Oh and if you do ever get bored of surfing Wikipedia, I can heartily recommend Garbled Communications as a a great source of online entertainment. Massacre's friend Alex Finch has just revived this cult site after a two-year absence, and it's better than ever so you should probably click the link right now!

  • Going Back in Time

    factory 1a

    Tron. I remember seeing Tron for the first time and being amazed, I was quite taken by early CGI, I even liked the last star fighter and much later on, Babylon 5 but it was the computer game cut scenes of the 90’s that really made me want to produce 3d art. Command and conquer, dune 2000, the Star wars Dark Forces Games and even Dungeon Keeper, it’s fair to say in fact I was more interested often in watching the new videos on the cover mount CD’s then I was playing the Demos.

    factory 1c

    There has always been something seductive about CGI and the creative demands of low polygon art for me enhanced creativity in the way that restrictions always do. though adversity you are forced to be creative, necessity is the mother of invention after all. My current modelling style was developed with the high compression look of VCD cut scenes in mind, the flat colours are my clean rendition of the heavy compression and this is the second time I have been happy with the look of a project. There are a lot of polygons in my model but intentionally very little in the way of texture.

    factory 1b

  • What, no hats?

    I just had a quiet fortnight in Devon with wife and baby, which was a great way to relax but not such a wonderful method for creating comics. The last part of the Death on the Rock script remains a problem, but I did manage to plan a new 6-page Crusader story so it wasn't all drinking wine by the pool and watching Wimbledon.*

    Indulging my newly-formed interest in exotic animals, during our stay I dragged the family to Exmoor Zoo and whilst it was extremely good, I couldn't help but notice the lack of hats:

    Cheetah

    Penguins

    Meerkat

    Meerkats

    I can resist the urge to photoshop headgear onto all of the above... but only just!

    * Okay, it really was.

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